Hello

I’m a hands-on product design leader. I love finding the big idea, shaping a collective vision, and doing what it takes to bring product into the world. I’m interested in working with people and teams who embrace creativity and demand excellence.

Current: Dwellwell Analytics Former: Resideo, Honeywell, Method, Smart Design & Symbol Technologies

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My background

I started out during the first dot com boom in San Francisco helping start a web design agency. Early on, I moved into hardware-software product development and the internet of things. I’ve worked with large enterprises, startups, and agencies. I’ve worked in-house and as a consultant. I’ve been a solo designer, a team leader, and a design executive. Through it all, I’ve shipped products for consumers and enterprise customers across a wide range of markets.


What makes good design

Build on a big idea
It’s hard to make something great without a big idea to build on. Find the big idea and express it through every facet of the customer journey.

Design for people
Good design has a clear purpose and benefit for people and their everyday lives. Focus on understanding the customer and their needs, situation and aspirations.

Express soul
A product should be more than purely functional. Work to bring emotion to the interactions, express personality through even the smallest detail, and bring it all to life.

Keep it simple
Simple is hard to do. Getting there is a process of stripping down and adding back the things that make a difference.

Create rhythm
Software is never done done. It’s a continuous cycle of addition, improvement and experimentation. The important thing is to build a culture of trust, focus, and quality.


What makes creative collaboration

Good ideas can come from anywhere
The hard part is listening, keeping an open mind and recognizing a good idea when it pops up. Have big eyes and big ears. Don’t let ego get in the way of inspiration.

Yes, and
Build on the thinking of others. Feed their creativity and your own. Not everyone has to agree all the time but disagreement shouldn’t kill creativity.

Make others successful
Collaboration is creative. Helping others and bringing people together are fundamental to any design and development effort.

Think and make
Design is a mix of ideas and craft. Have an idea, make a prototype, and see if it works. Making stuff helps everyone think and find better solutions.

Own the outcome
Design doesn’t stop at implementation. Good designers take responsibility through development and release.